
VOLUMES: 3
ISSUES: 9 (30-32 pages/each)

VOLUMES: 1
ISSUES: 4 (20 pages/each)

BOOKS: 1 (132 pages)
MAGAZINES: 1 (28 pages)
TALES OF THE LONE STRANGER
In these thrilling tales, a mysterious gunslinger from the stars roams a strange and desolate frontier. Blending cosmic horror with classic Western grit, The Lone Stranger faces spectral forces, ancient curses, and monstrous aberrations that haunt the untamed wilderness. Armed with a modified six-shooter and driven by an otherworldly sense of duty, he battles the supernatural while seeking redemption in a land twisted by his own arrival. Join the journey across the paranormal frontier, where every showdown is a fight for survival—and the soul.

In a desolate, ghost-ridden frontier, an alien gunslinger arrives at a mysterious, abandoned town haunted by more than just memories. Drawn by whispers on the wind and a sense of cosmic responsibility, he must face the dark consequences of his arrival on Earth and the twisted forces at play in Whisky Creek.

When The Lone Stranger arrives in the eerie town of Dusty Flats, the townsfolk whisper of strange occurrences—tumbleweeds that move with an unsettling purpose. As darkness falls, the Stranger discovers an ancient horror lurking beneath the surface, one that only his otherworldly powers can combat. With a cosmic weapon in hand, he faces off against the sinister forces threatening to consume the town. But even after the battle is won, the true danger may still lie ahead.

The Lone Stranger and his loyal steed, Spur, enter the haunted landscape of the Spectral Sands, where ghostly horses gallop through the night, driven by a curse that defies death itself. Battling the supernatural mustangs in a fight for survival, the Stranger uncovers a hidden graveyard and faces the haunting truth behind the spectral herd. In the face of cosmic oddities and restless spirits, he must decide if some curses can ever truly be broken.

In the cursed town of Serpent’s Gulch, a sinister transformation haunts the silver mines, turning miners into serpent-like creatures. The Lone Stranger arrives, driven by a cosmic sense of duty to confront Silas “Snakebite” Salt, an outlaw at the heart of the curse. As he ventures into the mine’s dark depths, he faces grotesque monsters, venomous traps, and a chilling showdown that will determine the fate of the cursed town.
PULP HORROR UNEARTHED
These audiobook stories bring to life the eerie and macabre tales once found in the pages of vintage pulp comics, now resurrected from the public domain. Transcribed and reimagined for audio, these spine-tingling stories feature everything from cursed artifacts and vengeful spirits to monstrous creatures lurking in the shadows. Immerse yourself in the dark thrills of pulp horror, where every twist and turn promises danger, and the past is never quite as dead as it seems.

Driven by greed and the desire for fame, archaeologist Eric Thorwald plots to kill his benefactor, Cass Lyman, using a deadly trap hidden in the tomb of an ancient priestess. But as Thorwald enacts his perfect crime, he finds himself entangled in a web of Egyptian curses and sharp-eyed detectives. One small mistake could unravel everything, as the dark wisdom of the past closes in on him.

Bat and the Kid take refuge in an ancient grotto, but their sanctuary quickly becomes a nightmare as an eerie ringing fills the air. A grotesque, ever-growing bubble emerges, immune to all their attacks. It consumes Bat and relentlessly closes in on the terrified Kid, who must fight desperately for his life against this inexplicable and unstoppable force.

Edward Corrigan is captured and tortured by a sinister figure claiming to be from purgatory. Bound and in agony, he uses his wits and painful ingenuity to break free just in time to save his beloved Alice from a horrific death by acid. The villain is revealed to be Locke, the castle keeper, who sought to eliminate the Corrigans to keep a secret treasure hidden. Together, they survive the horrors of the Castle of Shadows and lay the past to rest.

Tom is captured by mad scientist Dr. Kraus, who plans to extract his brain using a deadly machine to achieve eternal life. As the machine powers up, Kraus’s assistant Morgan rebels; both perish in the ensuing confrontation. Tom escapes using a concealed blade, and Morgan’s final act destroys equipment sustaining another victim’s brain, freeing the soul.

Detective Crandall uncovers that Joshua Quincy is killing the Griggs family with leeches to avenge a past betrayal by Captain Phineas Griggs involving stolen pearls and torture in Ceylon. Quincy mirrors his own suffering through his lethal method but is stopped by Crandall. Ultimately, Quincy is incapacitated, and the leeches bring about his own downfall.

In a world where time is frozen for everyone but him, the protagonist encounters shock-inducing “half-people” immune to his weapons. He discovers a tower atop the Empire State Building is causing the disturbance. After destroying it with a field gun, time resumes, the half-people vanish, and normalcy returns amid ensuing chaos.
